Defining Design
From ResearchID.org
Design as a perceived effect
The results of intelligent activity often, but not always, relay real and tangible physical effects. These effects are often referred to as design. These physical effects constitute a set of data that can undergo empirical analysis and study.
Many questions flow from the claim that design is detectable.
- How big is this set of data?
- What kind of set is perceived?
- Does recognition of the effect require knowledge of the original intelligence?
- What type of study is proper to this set of data?
In order to answer these questions, we must develop an understanding of what design is, and then conduct an applied study. In application, there is not one simple and clear-cut definition of design to which all possible scholarly and scientific applications can utilize. In research, choosing an appropriate definition for a particular field of study should be dictated by the conventions adhered to by the researcher.
Design (General)
Designoid
Artifactual design
Designer
Agency
Intelligent agency
Counterflow
Systemic counterflow
Partial counterflow
Deep counterflow
Surface counterflow
Direct counterflow
Indirect counterflow
Diachronic counterflow
Synchronic counterflow
Hard counterflow
Soft counterflow
Functional design
We can examine the accuracy and precision of functionality of the design as we examine the purpose. The functional purpose is increasingly more apparent with correspondingly increase in functional accuracy and precision. The design detected in a sundial, as compared to a water clock, as compared to a wristwatch, as compared to an atomic clock all indicate increasing foresight and imagination of the designer. We measure the accuracy and precision of each of these items by directly analyzing the accuracy and precision of individual part design, as well as, of the overall design using current engineering methods.

